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The Law of Averages

Before I get in to this I shall just make clear my level of education regarding maths, and how that effects what I say. I have passed maths up to A-Level standard. I have worked with statistics to a high enough level to be able to in some ways analyze these systems.

The systems claim to take what the Law of Averages says (about probability) and turn it in your favour...

For example, imagine a coin that is so thin it can only land on heads or tails (it can never, unlikely as it may be, land on its side), it is perfectly balanced and weighted so that it has an equal chance (ignoring all external interferences like wind/air/or the way it is flipped) of landing on heads or tails.

This means it has a 50% chance of each, so in theory if you flip it 1000 times, 500 of those times it will land on heads and 500 times it will land on tails. This is what the Law of Averages says (and it is in theory, true).

Now with the pairs (black/red) system, it has been thought of almost like a coin toss, however there's two things they don't factor in (because they can't be accounted for):

Firstly - there are black numbers, red numbers and...a green number! Otherwise known as the 0. Meaning your chances of getting red or black are not 50:50, and there are 3 results relating to whether you win or not, not two.

This applies to odd/even or high/low too because green doesn't count as odd, even, high, low, red or black!

You have a 1/37 chance of getting green, 18/37 chance of getting a black and 18/37 chance of getting a red. In terms of percentages this is roughly 2.8% chance of green, 48.6% chance of getting a red and 48.6% chance of getting a black. This puts the odds slightly against you already.

Secondly - the various systems I have read about suggest that the programmers of the RNG (random number generators) built in methods to make the numbers appear more random, and they claim this is why you will never get a streak of lots of reds or blacks because it doesn't appear random. The green is good for breaking up long streak without letting the user of the system win! Now the Law of Averages doesn't say it will consistently alternate, it just means over time it will even out again.

Take this list of results:

R B R B R R R R G R R R B R R B R B B B R B B B R B B B B R B B R B B R R



There are 18 blacks in that sequence, 18 reds and 1 green. In theory in 37 spins you should get that many of each, but it probably doesn't happen, in time and enough spins it should even out. When my software tested the casinos the results weren't evenly distributed at first, thered be lots of one and not many of the other, but over time they equalled out.

If I did say 370 spins and wrote out a pattern, as shown above, it would be easy to slip in a streak of 20 or 30 where a colour doesn't appear and still make it look random, and which would still have final results that fit with the Law of Averages.

The RNGs are tested and certified, which means over time they give the correct diverse range of results (within a certain tolerance). I suspect that they're programmed to produce the occasional long sequence to clean out people using a system, but then even it back out over time (possibly by doing an equally long, opposite squence). Note, in my sequence above there is a streak of 8 (underlined) where a Black does not show up.

The H/M/L system relies on the Law of Averages in the wrong way too, because you can get a very diverse range of numbers and colours without them falling in a specific group, and once again, a 0 doesn't correspond with any group.

My software logged how many times each length streak occurred, and the results (which I haven't proven to fit the Law of Averages, but I suspect they will) are as follows, say we do x spins these are the results:

1: 4096
2: 2048
3: 1024
4: 512
5: 256
6: 128
7: 64
8: 32
9: 16
10: 8
11: 4
12: 2
13: 1

Notice that every streak happens half as often as the one before it. So if you change the period and make it longer you lose less often, but you also win less often so are pretty much getting nowhere, or more likely you are making a loss. This is because the short streaks come up often, but then the odd few long ones get thrown in that don't follow the pattern. On one test I got streaks up to 11, following the halfing pattern, then a 14, 15, 16, and 21! Had the ones after not come up I probably would've broken even.

Finally, a computer generated number (and I believe nothing) is purely random, there are all sorts of influencing factors, the a computer uses mathematical procedures to generate a 'random' number, but it has to start with something, and it can't just pull a random number out of thin air so it uses the system timer or some continually changing number. But as this number changes over time you get the number generated because of when you clicked spin, however it's such a rapidly changing timer that you couldn't just click at a specific time to get a specific number because it changes millions of times per second, so the odds of clicking at the right time are small enough as it is, but when you add in network and electronic signal delays and interference you have to conclude that it cannot be predicted or cheated.

Overall you cannot rely on the Law of Averages or try to use what it suggests in your favour because the Law of Averages is merely theory, it doesn't mean the results will always turn out like they should.

If anyone is an expert any of the topics covered on this page please feel free to contact me, especially if I have made any mistakes or omitted any important information.

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